Explanation of Key Sections in the Code
To ensure that the reader can understand and modify the TestBench if needed, let's go through the main parts of the code:
1. Instantiating Flip-Flops
D_FLIP_FLOP FF1 (.D(b0), .sync_reset(Reset), .Q(Q1));
D_FLIP_FLOP FF2 (.D(Q1), .sync_reset(Reset), .Q(Q2));
D_FLIP_FLOP FF3 (.D(Q2), .sync_reset(Reset), .Q(led0));
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Three Flip-Flops are instantiated and connected in cascade.
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The first Flip-Flop receives the input signal b0, and each subsequent Flip-Flop takes the Q output of the previous one as input.
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The last output (led0) represents the divided frequency after three Flip-Flop stages.
2. Clock Signal Generation
always #5 b0 = ~b0; // Toggle b0 every 5 time units (creates clock signal)
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This command toggles b0 every 5 time units, effectively simulating a 10-time unit period clock.
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As a result, b0 acts as a square wave signal.
3. Reset Initialization
initial begin
Reset = 1;
b0 = 0;
#10 Reset = 0; // Release reset
end
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The Reset signal is initially set to 1 to clear all Flip-Flop outputs.
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After 10 time units, Reset is set to 0, allowing normal operation of the Flip-Flops.
4. Simulation Control
initial begin
$dumpfile("testbench.vcd");
$dumpvars(0, testbench);
#1000 $finish; // Run the simulation for sufficient time
end
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The $dumpfile("testbench.vcd") command stores all simulation data in a .vcd file for waveform analysis.
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The simulation runs for 1000 time units, ensuring enough time to observe multiple frequency divisions.
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